# text: "If you have paid for this program and have the key. Enter it below. You may also have the next version, of this program, free!"
# item 3: BUTTON (0x04) enabled
# bounds: x1=8 y1=152 x2=88 y2=168
# text: "Test Drive"
# item 4: CUSTOM (0x80) disabled
# bounds: x1=48 y1=0 x2=280 y2=16
# data: 2EFB
# item 5: TEXT (0x88) disabled
# bounds: x1=8 y1=24 x2=168 y2=96
# text: "This is a Shareware program. If you like it, please send a payment to the author."
# item 6: CUSTOM (0x80) disabled
# bounds: x1=168 y1=24 x2=312 y2=96
# data: 0848
DITL_18848.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=80 y1=176 x2=140 y2=196
# text: "Continue"
# item 1: TEXT (0x88) disabled
# bounds: x1=8 y1=8 x2=232 y2=88
# text: "Not all options are enabled in this mode, but you can determine if you want the program. If you decide that you want it, please send a payment to the author."
# item 2: TEXT (0x88) disabled
# bounds: x1=8 y1=88 x2=232 y2=168
# text: "Your payment will allow you to get the next version free. It will also allow the author to keep supplying software at shareware prices."
DITL_20085.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=3 y1=8 x2=86 y2=35
# text: "Next Move"
# item 1: BUTTON (0x04) enabled
# bounds: x1=90 y1=8 x2=173 y2=35
# text: "Take Back"
# item 2: BUTTON (0x04) enabled
# bounds: x1=177 y1=8 x2=260 y2=35
# text: "Play Game"
DITL_21632.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=120 y1=264 x2=180 y2=284
# text: "Continue"
# item 1: TEXT (0x88) disabled
# bounds: x1=8 y1=80 x2=152 y2=96
# text: "Object of Checkers"
# item 2: TEXT (0x88) disabled
# bounds: x1=9 y1=163 x2=129 y2=179
# text: "Game Play"
# item 3: TEXT (0x88) disabled
# bounds: x1=24 y1=96 x2=248 y2=160
# text: "Capture all of your opponent\'s pieces or block all of your opponent\'s moves."
# item 4: TEXT (0x88) disabled
# bounds: x1=24 y1=179 x2=248 y2=259
# text: "Black always goes first. You must take all jumps. The order of play alternates between white and black."